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Monday 12 March 2012

iphoto on ipad



When Apple announced iPhoto for iOS at the press event for the new iPad, the company chose not to make the app compatible for the first generation device, leaving many customers out in the cold.
It is of course true that many original iPad owners may be looking to upgrade this year, but for those are still happy with their two-year-old devices, there is light at the end of the tunnel, with a relatively simple little hack allowing iPhoto to be installed on their devices. As is always the case though, there is a downside to proceedings.
For those that just want to forge ahead regardless, here’s what you’ll need to do…
  1. First off, download iPhoto for iOS through iTunes on your computer. You’ll need the file there later, and you obviously cannot download it directly to the iPad.
  2. You’ll also need to download Apple’s iPhone Configuration Utility too, which is free. Install it, you’ll be using it shortly.
  3. Next, plug your iPad into the computer and sync it with iTunes. Once everything is finished, keep the iPad connected and fire up the iPhone Configuration Utility.
  4. Select the “Applications” section in the left hand pane and then click “Add” in the top bar. This will allow us to add the iPhoto app that you downloaded earlier. Find the app, and add it. If you’re a Mac user, then it will be in “Music/iTunes/Mobile Applications.”
  5. Now, choose your iPad – again, in the left hand pane – then select the “Applications” tab.
  6. Finally, scroll through your apps until you find iPhoto, and then click “Install.” Once done, you’ll find iPhoto on your first generation iPad.
Now to the downside. From here on in, syncing your iPad using the traditional iTunes method will remove iPhoto because it is technically unsupported. Whether that is an issue for you depends on how you use your devices, and whether iPhoto is a must-have app for you or not.

Android

In 2002, shortly after the first iPod was released, Jobs started thinking about developing a phone. He saw millions of Americans lugging separate phones, BlackBerrys, and — now — MP3 players; naturally, consumers would prefer just one device. He also saw a future in which cell phones and mobile email devices would amass ever more features, eventually challenging the iPod's dominance as a music player. To protect his new product line, Jobs knew he would eventually need to venture into the wireless world.
If the idea was obvious, so were the obstacles. Data networks were sluggish and not ready for a full-blown handheld Internet device. An iPhone would require Apple to create a completely new operating system; the iPod's OS wasn't sophisticated enough to manage complicated networking or graphics, and even a scaled-down version of OS X would be too much for a cell phone chip to handle. Apple would be facing strong competition, too: In 2003, consumers had flocked to the Palm Treo 600, which merged a phone, PDA, and BlackBerry into one slick package. That proved there was demand for a so-called convergence device, but it also raised the bar for Apple's engineers.
Then there were the wireless carriers. Jobs knew they dictated what to build and how to build it, and that they treated the hardware as little more than a vehicle to get users onto their networks. Jobs, a notorious control freak himself, wasn't about to let a group of suits — whom he would later call "orifices" — tell him how to design his phone.
By 2004 Apple's iPod business had become more important, and more vulnerable, than ever. The iPod accounted for 16 percent of company revenue, but with 3G phones gaining popularity, Wi-Fi phones coming soon, the price of storage plummeting, and rival music stores proliferating, its long-term position as the dominant music device seemed at risk.
So that summer, while he publicly denied he would build an Apple phone, Jobs was working on his entry into the mobile phone industry. In an effort to bypass the carriers, he approached Motorola. It seemed like an easy fix: The handset maker had released the wildly popular RAZR, and Jobs knew Ed Zander, Motorola's CEO at the time, from Zander's days as an executive at Sun Microsystems. A deal would allow Apple to concentrate on developing the music software, while Motorola and the carrier, Cingular, could hash out the complicated hardware details.
Of course, Jobs' plan assumed that Motorola would produce a successor worthy of the RAZR, but it soon became clear that wasn't going to happen. The three companies dickered over pretty much everything — how songs would get into the phone, how much music could be stored there, even how each company's name would be displayed. And when the first prototypes showed up at the end of 2004, there was another problem: The gadget itself was ugly.

Googles product

The crowning achievement of Google’s budding social network by far is the ability to communicate with up to nine other people across the world instantly, and for free. Since the arrival of Hangouts,Google+ users have done everything from communicate casually to conduct trans-continental business meetings. There’s no limit to what those nine people can do, or how long they can do it. To make things even better, users can even enter a Hangout from an Android or iOS device, be that a tablet or a phone.
If you are an active Google+ user, you may consider how well your next device performs in a Hangout as a tie breaker when choosing your next gadget. Over the last week, we’ve gathered the top devices across manufacturers, operating systems, and mobile networks and put them all to the test. So, what is the best phone or tablet for a Google+ Hangout?

NEON VS Non-NEON

On paper, most of the hardware required for a Hangout is the same across most of the smartphones capable of joining the Hangout. For the most part, you’d think that the better camera, or the higher quality microphone setup would be the qualities you would look for in terms of what would be best for a Hangout. At the core, what you are really looking for is a chipset that supports hardware acceleration, specifically for video. This architecture type is called NEON. A device with NEON architecture enhances video encoding or decoding, graphics in things like games, and image/speech processing. NEON devices will handle Hangouts much better than non-NEON devices.
If you have an iPhone 4 or iPhone 4S, your device supports the NEON architecture. For Android devices, you’ll need to do some checking to see if it is supported. Using either a file manager on your device, locate a file called /proc/cpuinfo and open it. If you are unable to access this file from your phone, you can download the Android SDK and access the file using the Android Debug Bridge. If you see the word neon on the Features line, then your device supports NEON extensions.

Phones

To measure which device performed the best overall in a Hangout, each device was put through a series of tests. Each device was tested indoors and outdoors in a variety of situations including wind, conversations happening in the background, multiple people addressing the Hangout, and alone in a quiet room. Conversations in the Hangout were also measured for quality consistency. Each of the devices were tested individually, and each of them were tested in as similar a fashion as possible.
This test yielded several interesting results. HTC and Samsung devices of the same generation performed almost identically, with a single exception. The results from the Samsung Galaxy Nexusin a Hangout were wildly varied. In some tests, the results would be great, while in practically identical situations the Galaxy Nexus was nearly unusable. Motorola’s two most recent devices, the Droid 4 and the Droid Razr, also showed a significant variety in results. Despite being the newest in their lineup, the Droid 4 was by far one of the worst performing devices in every situation.
When comparing the iPhone to the Android batch, the iPhone 4S performed well above most of the Android devices, but struggled with noise cancellation in most situations. If there was wind or other people talking, the phone was often unable to handle the distortion and the audio would suffer. The phone that performed best out of the devices tested was the Samsung Galaxy Note. The high resolution of the screen allowed for a very clear and very large image of the other users in the Hangout, while the microphone placements on the device allowed for sound cancellation and external noise suppression.

smartphone

Smartphone manufacturers seem to be obsessed with making their handsets ever thinner and bragging about it in the form of marketing, only to be beaten the following week/month by a competitor. Now it looks as though the thin-frenzy is migrating over to the tablet market, too.
Toshiba has used the Mobile World Congress this week to unveil the 10.1-inch Excite X10 LE tablet. It stands out from the crowd because Toshiba claims it is the world’s thinnest and lightest tablet.
It’s a fair claim as the X10 LE measures just 7.7mm thick and weighs 535 grams. Compare that to the iPad 2, which is 8.8mm thick and 601 grams. That’s a whole 1.1mm thinner than Apple could achieve, and only 0.6mm thicker than the Droid Razr. Impressive.
Just because it’s super-thin doesn’t mean the X10 skimps on features. Although the use of Android 3.2 is a bit disappointing, Toshiba promise it will get Ice Cream Sandwich before spring is over. Inside you’ll find an OMAP 4430 dual-core Cortex-A9 chip running at 1.2GHz, 1GB RAM, 5MP rear camera, 1.3MP front camera, and the tablet comes in 16GB and 32GB configurations. As for the display, it’s a 10.1-inch panel with a 1280 x 800 resolution.
The Excite X10 LE will officially go on sale March 6. The 16GB unit will set you back $529.99, while the 32GB unit takes that up to $599. It’s therefore $30 more expensive than the iPad 2 16GB, but manages to match the 32GB on price.
March 6 isn’t the best date to launch seeing as we have the small issue of an Apple event the following day. Toshiba may hold the world’s thinnest crown for exactly 24 hours depending on what Apple have achieved with the iPad 3.

Android app


There have been several Android Market malware scares in the recent past. Google responded by introducing Bouncer a while back, but it never hurts to add a good Android antivirus app for extra protection. But which apps offer the best protection?
Independent testing authority AV-TEST Labs has just posted the results from its most recent Android security rundown. Of the 41 apps they tested, 7 posted detection scores above 90%: Avast!, Dr. Web Antivirus Light, F-Secure Mobile Security, IKARUS mobile.security LITE, Kaspersky Mobile Security Lite, Lookout, and Zoner Antivirus Free.
Other big-name apps performed well, too, but couldn’t break the 90% barrier. They include Norton, ESET, AVG, BitDefender, Trend Micro, and the Vipre Mobile Beta. Perennial security whipping boy McAfee failed to detect more than 65% of malware samples, leaving them surrounded by lesser-known apps in the middle of the pack.
The jury is still out on whether or not Android malware is a genuine problem. Most malicious apps appear in third-party stores, and Trojanized impostor apps on the Android Market haven’t exactly become a regular occurrence. Either way, the AV-Test report is still good news for Android users because it clearly shows that top-notch Android antivirus and anti-malware apps are up to the challenge. Better still, some of the best protection you can get for your Android device is totally free.
Whether or not you’re convinced you need to worry about getting an infection on your Android phone or tablet, there’s certainly no harm in downloading one of the free apps AV-Test ranked. If you’d like to dive deeper, you can check out their PDF for full results.

Nexus HTC


Don’t expect every new Nexus device to come from Motorola, said Google after they completed theacquisition. Fair enough, say sources in Taiwan — who believe the first Nexus tablet will be built byAsus, have a 7-inch screen, sell for about $200, and it could arrive as soon as May.
HTC was also in the running, but apparently Google wanted to take the design lead on the project and HTC was unwilling to hand over that control. HTC, of course, built the first Nexus device ever, so it’s not a surprise to hear they were interested in partnering up with Google again. Acer was also on the shortlist.
Ultimately, however, Asus won out. It may have a lot to do with the Transformer Prime tablet, which was first on the market with a quad core processor. It may also have something to do with the upcoming MeMo, which is supposed to pack Ice Cream Sandwich and a quad-core chip for just $249. That’s right around the price point Google is aiming for — no surprise, since it would allow them to challenge Amazon and the Kindle Fire head-on.
DigiTimes sources are saying the tablet could arrive as soon as May. That would line up nicely with Google I/O 2012, which takes place on April 24 and 25. Google will no doubt be giving away hardware at the event once again, and it might as well be their own tablet.
Of course, Asus and Google haven’t been willing to confirm anything at this point. So this mysterious Google/Asus tablet could end up simply being the Asus MeMo when it arrives. It wouldn’t be a Nexus device, but at least it’d be a dirt-cheap quad-core tablet with ICS.

iPhone

The iPhone (play /ˈaɪfoÊŠn/ eye-fohn) is a line of Internet- and multimedia-enabled smartphones marketed by Apple Inc. Thefirst iPhone was unveiled by Steve Jobs, then CEO of Apple, on January 9, 2007,[1] and released on June 29, 2007. The 5th generation iPhone, the iPhone 4S, was announced on October 4, 2011, and released 10 days later.
An iPhone can function as a video camera (video recording was not a standard feature until the iPhone 3GS was released), a camera phone, a portable media player, and an Internet client with email and web browsing capabilities, can send textsand receive visual voicemail, and has both Wi-Fi and 3G connectivity. The user interface is built around the device's multi-touch screen, including a virtual keyboard rather than a physical one.
Third-party as well as Apple application software is available from the App Store, which launched in mid-2008 and now has over 500,000[2] "apps" approved by Apple. These apps have diverse functions, including gamesreferenceGPS navigationsocial networking, security, and advertising for television shows, films, and celebrities.
There are five generations of iPhone models, each accompanied by one of the five major releases of iOS (formerly iPhone OS). The original iPhone was a GSM phone, and established design precedents, such as screen size and button placement, that have persisted through all models. The iPhone 3G added 3G cellular network capabilities and A-GPS location. TheiPhone 3GS added a compass, faster processor, and higher resolution camera, including video recording at 480p.
The iPhone 4 has a rear-facing camera (720p video) and a front facing camera (at a lower resolution) for FaceTime video calling and for use in other apps like Skype. The iPhone 4 featured a higher-resolution 960x640 display; it was released on June 24, 2010. In the U.S., AT&T was the only authorized carrier until February 10, 2011, when a CDMA version of the iPhone 4 launched for Verizon. On October 4, 2011, Apple announced the iPhone 4S.[3]
The iPhone 4S added a higher resolution camera (8 megapixel) with 1080p video recording, face detection, and video stabilization, a faster, dual core processor, support for both GSM/UMTS and CDMA on one chip, GLONASS support and anatural language voice control system called Siri.[4] It is available in 16 GB and 32 GB, as well as a new 64 GB capacity. In the United States, it was announced that two new carriers, Sprint and C Spire, would begin carrying the iPhone 4 and iPhone 4S in October and November 2011, respectively.[5]

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Monday 12 March 2012

iphoto on ipad



When Apple announced iPhoto for iOS at the press event for the new iPad, the company chose not to make the app compatible for the first generation device, leaving many customers out in the cold.
It is of course true that many original iPad owners may be looking to upgrade this year, but for those are still happy with their two-year-old devices, there is light at the end of the tunnel, with a relatively simple little hack allowing iPhoto to be installed on their devices. As is always the case though, there is a downside to proceedings.
For those that just want to forge ahead regardless, here’s what you’ll need to do…
  1. First off, download iPhoto for iOS through iTunes on your computer. You’ll need the file there later, and you obviously cannot download it directly to the iPad.
  2. You’ll also need to download Apple’s iPhone Configuration Utility too, which is free. Install it, you’ll be using it shortly.
  3. Next, plug your iPad into the computer and sync it with iTunes. Once everything is finished, keep the iPad connected and fire up the iPhone Configuration Utility.
  4. Select the “Applications” section in the left hand pane and then click “Add” in the top bar. This will allow us to add the iPhoto app that you downloaded earlier. Find the app, and add it. If you’re a Mac user, then it will be in “Music/iTunes/Mobile Applications.”
  5. Now, choose your iPad – again, in the left hand pane – then select the “Applications” tab.
  6. Finally, scroll through your apps until you find iPhoto, and then click “Install.” Once done, you’ll find iPhoto on your first generation iPad.
Now to the downside. From here on in, syncing your iPad using the traditional iTunes method will remove iPhoto because it is technically unsupported. Whether that is an issue for you depends on how you use your devices, and whether iPhoto is a must-have app for you or not.

Android

In 2002, shortly after the first iPod was released, Jobs started thinking about developing a phone. He saw millions of Americans lugging separate phones, BlackBerrys, and — now — MP3 players; naturally, consumers would prefer just one device. He also saw a future in which cell phones and mobile email devices would amass ever more features, eventually challenging the iPod's dominance as a music player. To protect his new product line, Jobs knew he would eventually need to venture into the wireless world.
If the idea was obvious, so were the obstacles. Data networks were sluggish and not ready for a full-blown handheld Internet device. An iPhone would require Apple to create a completely new operating system; the iPod's OS wasn't sophisticated enough to manage complicated networking or graphics, and even a scaled-down version of OS X would be too much for a cell phone chip to handle. Apple would be facing strong competition, too: In 2003, consumers had flocked to the Palm Treo 600, which merged a phone, PDA, and BlackBerry into one slick package. That proved there was demand for a so-called convergence device, but it also raised the bar for Apple's engineers.
Then there were the wireless carriers. Jobs knew they dictated what to build and how to build it, and that they treated the hardware as little more than a vehicle to get users onto their networks. Jobs, a notorious control freak himself, wasn't about to let a group of suits — whom he would later call "orifices" — tell him how to design his phone.
By 2004 Apple's iPod business had become more important, and more vulnerable, than ever. The iPod accounted for 16 percent of company revenue, but with 3G phones gaining popularity, Wi-Fi phones coming soon, the price of storage plummeting, and rival music stores proliferating, its long-term position as the dominant music device seemed at risk.
So that summer, while he publicly denied he would build an Apple phone, Jobs was working on his entry into the mobile phone industry. In an effort to bypass the carriers, he approached Motorola. It seemed like an easy fix: The handset maker had released the wildly popular RAZR, and Jobs knew Ed Zander, Motorola's CEO at the time, from Zander's days as an executive at Sun Microsystems. A deal would allow Apple to concentrate on developing the music software, while Motorola and the carrier, Cingular, could hash out the complicated hardware details.
Of course, Jobs' plan assumed that Motorola would produce a successor worthy of the RAZR, but it soon became clear that wasn't going to happen. The three companies dickered over pretty much everything — how songs would get into the phone, how much music could be stored there, even how each company's name would be displayed. And when the first prototypes showed up at the end of 2004, there was another problem: The gadget itself was ugly.

Googles product

The crowning achievement of Google’s budding social network by far is the ability to communicate with up to nine other people across the world instantly, and for free. Since the arrival of Hangouts,Google+ users have done everything from communicate casually to conduct trans-continental business meetings. There’s no limit to what those nine people can do, or how long they can do it. To make things even better, users can even enter a Hangout from an Android or iOS device, be that a tablet or a phone.
If you are an active Google+ user, you may consider how well your next device performs in a Hangout as a tie breaker when choosing your next gadget. Over the last week, we’ve gathered the top devices across manufacturers, operating systems, and mobile networks and put them all to the test. So, what is the best phone or tablet for a Google+ Hangout?

NEON VS Non-NEON

On paper, most of the hardware required for a Hangout is the same across most of the smartphones capable of joining the Hangout. For the most part, you’d think that the better camera, or the higher quality microphone setup would be the qualities you would look for in terms of what would be best for a Hangout. At the core, what you are really looking for is a chipset that supports hardware acceleration, specifically for video. This architecture type is called NEON. A device with NEON architecture enhances video encoding or decoding, graphics in things like games, and image/speech processing. NEON devices will handle Hangouts much better than non-NEON devices.
If you have an iPhone 4 or iPhone 4S, your device supports the NEON architecture. For Android devices, you’ll need to do some checking to see if it is supported. Using either a file manager on your device, locate a file called /proc/cpuinfo and open it. If you are unable to access this file from your phone, you can download the Android SDK and access the file using the Android Debug Bridge. If you see the word neon on the Features line, then your device supports NEON extensions.

Phones

To measure which device performed the best overall in a Hangout, each device was put through a series of tests. Each device was tested indoors and outdoors in a variety of situations including wind, conversations happening in the background, multiple people addressing the Hangout, and alone in a quiet room. Conversations in the Hangout were also measured for quality consistency. Each of the devices were tested individually, and each of them were tested in as similar a fashion as possible.
This test yielded several interesting results. HTC and Samsung devices of the same generation performed almost identically, with a single exception. The results from the Samsung Galaxy Nexusin a Hangout were wildly varied. In some tests, the results would be great, while in practically identical situations the Galaxy Nexus was nearly unusable. Motorola’s two most recent devices, the Droid 4 and the Droid Razr, also showed a significant variety in results. Despite being the newest in their lineup, the Droid 4 was by far one of the worst performing devices in every situation.
When comparing the iPhone to the Android batch, the iPhone 4S performed well above most of the Android devices, but struggled with noise cancellation in most situations. If there was wind or other people talking, the phone was often unable to handle the distortion and the audio would suffer. The phone that performed best out of the devices tested was the Samsung Galaxy Note. The high resolution of the screen allowed for a very clear and very large image of the other users in the Hangout, while the microphone placements on the device allowed for sound cancellation and external noise suppression.

smartphone

Smartphone manufacturers seem to be obsessed with making their handsets ever thinner and bragging about it in the form of marketing, only to be beaten the following week/month by a competitor. Now it looks as though the thin-frenzy is migrating over to the tablet market, too.
Toshiba has used the Mobile World Congress this week to unveil the 10.1-inch Excite X10 LE tablet. It stands out from the crowd because Toshiba claims it is the world’s thinnest and lightest tablet.
It’s a fair claim as the X10 LE measures just 7.7mm thick and weighs 535 grams. Compare that to the iPad 2, which is 8.8mm thick and 601 grams. That’s a whole 1.1mm thinner than Apple could achieve, and only 0.6mm thicker than the Droid Razr. Impressive.
Just because it’s super-thin doesn’t mean the X10 skimps on features. Although the use of Android 3.2 is a bit disappointing, Toshiba promise it will get Ice Cream Sandwich before spring is over. Inside you’ll find an OMAP 4430 dual-core Cortex-A9 chip running at 1.2GHz, 1GB RAM, 5MP rear camera, 1.3MP front camera, and the tablet comes in 16GB and 32GB configurations. As for the display, it’s a 10.1-inch panel with a 1280 x 800 resolution.
The Excite X10 LE will officially go on sale March 6. The 16GB unit will set you back $529.99, while the 32GB unit takes that up to $599. It’s therefore $30 more expensive than the iPad 2 16GB, but manages to match the 32GB on price.
March 6 isn’t the best date to launch seeing as we have the small issue of an Apple event the following day. Toshiba may hold the world’s thinnest crown for exactly 24 hours depending on what Apple have achieved with the iPad 3.

Android app


There have been several Android Market malware scares in the recent past. Google responded by introducing Bouncer a while back, but it never hurts to add a good Android antivirus app for extra protection. But which apps offer the best protection?
Independent testing authority AV-TEST Labs has just posted the results from its most recent Android security rundown. Of the 41 apps they tested, 7 posted detection scores above 90%: Avast!, Dr. Web Antivirus Light, F-Secure Mobile Security, IKARUS mobile.security LITE, Kaspersky Mobile Security Lite, Lookout, and Zoner Antivirus Free.
Other big-name apps performed well, too, but couldn’t break the 90% barrier. They include Norton, ESET, AVG, BitDefender, Trend Micro, and the Vipre Mobile Beta. Perennial security whipping boy McAfee failed to detect more than 65% of malware samples, leaving them surrounded by lesser-known apps in the middle of the pack.
The jury is still out on whether or not Android malware is a genuine problem. Most malicious apps appear in third-party stores, and Trojanized impostor apps on the Android Market haven’t exactly become a regular occurrence. Either way, the AV-Test report is still good news for Android users because it clearly shows that top-notch Android antivirus and anti-malware apps are up to the challenge. Better still, some of the best protection you can get for your Android device is totally free.
Whether or not you’re convinced you need to worry about getting an infection on your Android phone or tablet, there’s certainly no harm in downloading one of the free apps AV-Test ranked. If you’d like to dive deeper, you can check out their PDF for full results.

Nexus HTC


Don’t expect every new Nexus device to come from Motorola, said Google after they completed theacquisition. Fair enough, say sources in Taiwan — who believe the first Nexus tablet will be built byAsus, have a 7-inch screen, sell for about $200, and it could arrive as soon as May.
HTC was also in the running, but apparently Google wanted to take the design lead on the project and HTC was unwilling to hand over that control. HTC, of course, built the first Nexus device ever, so it’s not a surprise to hear they were interested in partnering up with Google again. Acer was also on the shortlist.
Ultimately, however, Asus won out. It may have a lot to do with the Transformer Prime tablet, which was first on the market with a quad core processor. It may also have something to do with the upcoming MeMo, which is supposed to pack Ice Cream Sandwich and a quad-core chip for just $249. That’s right around the price point Google is aiming for — no surprise, since it would allow them to challenge Amazon and the Kindle Fire head-on.
DigiTimes sources are saying the tablet could arrive as soon as May. That would line up nicely with Google I/O 2012, which takes place on April 24 and 25. Google will no doubt be giving away hardware at the event once again, and it might as well be their own tablet.
Of course, Asus and Google haven’t been willing to confirm anything at this point. So this mysterious Google/Asus tablet could end up simply being the Asus MeMo when it arrives. It wouldn’t be a Nexus device, but at least it’d be a dirt-cheap quad-core tablet with ICS.

iPhone

The iPhone (play /ˈaɪfoÊŠn/ eye-fohn) is a line of Internet- and multimedia-enabled smartphones marketed by Apple Inc. Thefirst iPhone was unveiled by Steve Jobs, then CEO of Apple, on January 9, 2007,[1] and released on June 29, 2007. The 5th generation iPhone, the iPhone 4S, was announced on October 4, 2011, and released 10 days later.
An iPhone can function as a video camera (video recording was not a standard feature until the iPhone 3GS was released), a camera phone, a portable media player, and an Internet client with email and web browsing capabilities, can send textsand receive visual voicemail, and has both Wi-Fi and 3G connectivity. The user interface is built around the device's multi-touch screen, including a virtual keyboard rather than a physical one.
Third-party as well as Apple application software is available from the App Store, which launched in mid-2008 and now has over 500,000[2] "apps" approved by Apple. These apps have diverse functions, including gamesreferenceGPS navigationsocial networking, security, and advertising for television shows, films, and celebrities.
There are five generations of iPhone models, each accompanied by one of the five major releases of iOS (formerly iPhone OS). The original iPhone was a GSM phone, and established design precedents, such as screen size and button placement, that have persisted through all models. The iPhone 3G added 3G cellular network capabilities and A-GPS location. TheiPhone 3GS added a compass, faster processor, and higher resolution camera, including video recording at 480p.
The iPhone 4 has a rear-facing camera (720p video) and a front facing camera (at a lower resolution) for FaceTime video calling and for use in other apps like Skype. The iPhone 4 featured a higher-resolution 960x640 display; it was released on June 24, 2010. In the U.S., AT&T was the only authorized carrier until February 10, 2011, when a CDMA version of the iPhone 4 launched for Verizon. On October 4, 2011, Apple announced the iPhone 4S.[3]
The iPhone 4S added a higher resolution camera (8 megapixel) with 1080p video recording, face detection, and video stabilization, a faster, dual core processor, support for both GSM/UMTS and CDMA on one chip, GLONASS support and anatural language voice control system called Siri.[4] It is available in 16 GB and 32 GB, as well as a new 64 GB capacity. In the United States, it was announced that two new carriers, Sprint and C Spire, would begin carrying the iPhone 4 and iPhone 4S in October and November 2011, respectively.[5]